I intended to write this post last month. But because the last two months were so busy, in the end I could find neither the time nor the energy to write. So here I go with my first post in 2012 that partially talks about 2011.
Speaking of the previous year, I’d like to extend a big thank you to all my readers and followers. Knowing that people will read your posts and send feedback is like fuel for engines. Next, I’d like to say thank you and applaud all the community leaders who worked so hard to organize events. I know firsthand the hard work needed to put together an event. You guys did an amazing job in 2011. I feel both proud and lucky being able to be part of some of the events you organized around the world.
People asked me what the highlights of 2011 were for me. Many things come to mind, but once I boiled them down they distilled down to only two:
- Adobe AIR and Flex demonstrated that development for multiple mobile platforms can be both fun and efficient. Indeed, what started as a promise back in 2010 grew to an amazing platform in less than a year.
What about Flex, AIR, and Flash Player? Despite what some people are saying I think they will be doing great. The runtimes are pushed harder and harder because Adobe wants to make the Flash Platform the game console of the web. This means that even if you are not in the gaming industry your Flash apps will benefit. What about Flex? I think the Flex framework is mature, it has a great community around it, and it is used for big enterprise projects and consumer apps. Having said that I think that the Flex framework will be relevant as long as the community wants it to be. Because if the community doesn’t believe in it and stops using it then it doesn’t matter what Adobe does and who’s behind it. I will surely keep an eye on what you guys will be doing :).
I wish you a Happy New Year!