Adobe AIR App Challenge for Sony Tablets

Yes, you heard me right! Sony has just announced not one but two tablets based on the Android 3.x (Honeycomb) operating system. As you can see in the picture above they look pretty impressive. What’s more, one of them has a two screen design. I really look forward to seeing what creative Flash/Flex developers can put together for such a device.

And what better way of getting you mobilized and working on your AIR app for the Sony tablets than entering in the Adobe AIR App Challenge for  Sony tablet.

The big prize is nothing short of $100,00 and there are many more (in fact there are another 7 prizes ranging from $10,000 to $20,000).

All you have to do is write your app optimized for these tablets, make sure you upload the final app to http://www.airappchallenge.com/, and publish it to the Android Market before November 11th. Pretty simple, isn’t it?

All the finalists (top 80) will receive a prototype of these two tablets so they can test and fine tune their apps before the final round.

If you want to get a shot at the MAX Showcase App prizes you have to finish your app by September 16th.

Now get started because the contest just started today :). You can read more here.

PS. In case you’re wondering how you’ll be able to create your app for the Sony Tablet S2 (code name for the one with two screens) then here is the answer: you’ll be able to use one of the coolest features of AIR 3 (the upcoming version of AIR) called Native Extensions. Using this feature you can expose Android APIs to your ActionScript code and use them in your AIR app.

4 thoughts on “Adobe AIR App Challenge for Sony Tablets

  1. I am really looking forward to native extensions. Getting pathfinding, physics and so on out of AS will give us real amount of added performance. And the devices looks good;) Naturaly signing in:)

  2. @Valentin

    You can get in the context as a team with member/members from Germany or some other country that is allowed for the contest. And then let that member submit the app.

  3. Pingback: Devices at MAX 2011 : Mihai Corlan

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