Two days ago (on February 27th) we introduced a new program called “Adobe AIR and Flash Player Incubator”. This happened at the same time as the launch of the “Molehill” 3D APIs for AIR and Flash Player public preview. And I think “Molehill” stole the thunder and not many of you paid attention to the announcement of the incubator program.
In short, this program offers a technology preview of the Flash Player and Adobe AIR runtimes. Anyone can access this program; there is no need to apply and wait to get accepted – this differs from how the prerelease programs are run.
It also means that if you get involved you can:
- test your applications early against these bleeding-edge capabilities to see if they break or perform well
- you can give us feedback, so together we can create better runtimes
- you can try out and play with the new APIs well ahead of the public release, so you are prepared to use them live in your applications right from day one
There is one thing I want to add to this: keep in mind that not all the features are guaranteed to make it into the final bits. However, now, more than ever, you can work with us to shape the future runtimes in terms of capabilities, APIs, and features.
So, if you make a living creating apps for Flash Player or Adobe AIR, go to the Adobe AIR and Adobe Flash Player Incubator page, check for the new features (“Molehill” and Cubic Bezier Curves) and add this blog to your RSS reader to get notifications about new bits posted to the Incubator.