We just announced at MWC (Mobile World Congress) that the first mobile OS that will run AIR is Android (others will come). In fact, if you are in Barcelona the next few days, drop by the Adobe booth to see demos of AIR applications working on Motorola Droid. If you can’t drop by in person, you can watch videos with Kevin Hoyt demoing AIR on Droid.
What does it mean? Let’s put it this way: if you are a Flash developer, then pretty soon you’ll be able to develop applications (web or standalone) targeting Flash Player 10.1 and AIR 2 on a huge number of devices (laptops, net books, desktops, mobile phones) and across different OSs (Win, OS X, Linux, Android, Symbian, and Palm OS).
Of course the number and diversity of the targets are impressive, but what I think is even more important for any developer/business than this, is that you can use the same workflows/tools and produce a consistent result.
I’m lucky enough to have a Nexus One for about a week by now. Testing different sites that use Flash Player, it feels kind of magic :D (as a Platform evangelist I have an early version of Flash Player 10.1 installed on the phone). Can’t wait to have the time to write some apps for Android, I have a couple of ideas. This means I will have firsthand experience in using our tools to produce apps for the mobile world.
What about you? Anyone feels like it is time to step up into a new market/world (from web/desktop apps to mobile)?